Gaming

Rhythm Fighter Review: A Decent Beat

The Rhythm Fighter is a rhythm game for the Xbox 360 (and Xbox One as well, but we’ll focus on the 360 version). It’s a pretty decent rhythm game that features a lot of fun songs and a decent amount of different modes. The game includes a variety of different songs that you can play to the beat of the music tracks, and the game comes with a full-motion video (FMV) cutscene that plays during the intermission between two songs.

Rhythm Fighter is a rhythm-based music game that has been around on Android for a while and is coming to the Windows Phone Store soon. It has –like many other rhythm games– been criticised for its lack of content and poor price/quality ratio.

Rhythm Fighter is a rhythm game that looks like it was created by a twelve year old with a GameBoy, and is reminiscent of the famous franchise Rock Band. The game has a very basic beat-em-up style, where you get to play as one of several characters, all of which have different fighting styles and attacks. Each character has their own set of abilities, and the game presents them in a classic side-scrolling beat-em-up style, but with a few differences.

It takes a lot to get me to pay attention to the new roguelikes. Despite my genuine love for the genre, the constant stream of mediocre releases has eroded my interest. Not all games can be Dead Cellsor Hades. That’s why I wasn’t surprised that a game like Rhythm Fighterfrom Echo Games flewway . Previously released on PC and now coming to Nintendo Switch, this colorful action game features the basics of the genre: randomly generated levels and objects, a card system, and plenty of in-game currency. None of these things make theRhythm Fighter special. And while the premise can be confusing – animals taking up arms to protect the earth from violent vegetables – it sounds interesting; there are many other games with similar content. Fortunately, Echo Games has simply copied and pasted popular game mechanics into Rhythm Fighter.

Overview of the rhythm driver: Decent effect

word-image-11278 All gameplay of Rhythm Fightertakes place on a horizontal plane. The player moves from left to right (and vice versa) through the game’s segmented levels, with diverging paths often at the top and bottom of the screen, allowing for some exploration. Some areas are havens of peace with shops selling health products and bonuses. Others may be about environmental issues and secret meetings. The goal is to complete the level by collecting as many beans as possible before going to the final boss. If you survive this final encounter, you will proceed to the next level. Rinse and repeat. Of course, all this is easier said than done. This is partly because the game is based on rhythm. To succeed, you must move and attack in rhythm, learning the skills of each opponent who also moves in rhythm at different speeds. Roots may be pliable, but a Tai Chi cabbage knows how to strike. Fortunately, each opponent has a hint to help you find a better rhythm. One of them may be, for example. B. Have a cover or glow that lets you know he’s going to attack. The last thing you need to be concerned with is movement and attack in relation to space. The head movement has to do with jumping, so moving forward and backward in the same place is very easy. However, you need two squares to get past enemies and obstacles, and some attacks can only be performed if the enemy is directly in front of or behind you. Other techniques can be aimed at opponents who are a few steps away. What makes it difficult is how often Rhythm Fighter scrambles opponents. Some throw projectiles at slow speed several squares in front of them. Others try to bait you into getting closer (it’s very difficult to stay out of the pepper spray attack’s firing zone while reaching a constantly moving seesaw). Not to mention the challenging boss fights. Not only do you have long health bars and devastating attacks, but you also have a few henchmen in your way. It doesn’t take much to get overwhelmed at some point.

Uncomplicated and accessible

word-image-11279 For the most part, the time I spent playing Rhythm Fighter was fun. Although it was a little too repetitive here and there (despite the more random elements), I enjoyed hitting the vegetables that jumped and bounced in my direction. The techno beats also keep things light, which is a misleading measure given the complexity of the game. However, there are a few additional elements that make death more enjoyable. By completing various in-game achievements, such as defeating a certain number of enemies, you unlock new characters, game modes and features. The training robot lets you fight enemies and bosses you’ve encountered before. The hearts collected can be used to upgrade characters. Over time, new weapons become available, appearing randomly in the game’s chests and shops. Nevertheless, the difficulty level of Rhythm Fighteris in the player’s favor. Features like these are designed to keep your investment in check with progressive incentives, and they help make Rhythm Fighter a little more affordable. The same goes for the pace of the game and the customization options. By performing multiple strikes or moves, you strengthen your attacks and ultimately increase your character’s strength, which is crucial to fighting the really tough enemies in the game. This means that even if a missed shot or hit robs you of your energy, it won’t stop you from attacking or moving; the game won’t stop you just because you lost your rhythm. The directions recommend leaving the sound on, but with the Rhythm Fightervisual directions, you can play without hearing the music. If you don’t like the basic control scheme, you can manually change the key arrangement, and if you have trouble following the beat, you can adjust the tempo of the music to compensate for any delays. There’s nothing groundbreaking here or as elaborate as, say, Marvel’s Spider-Man. However, efforts have been made to create a challenging game that can be played by people with different abilities and needs.

Rhythm Fighter Review –Total

word-image-11280

Professional

  • Rhythmic and entertaining battles
  • Available to a certain extent
  • Decent music

Cons

  • Discrete gameplay
  • Repetitive to the smallest detail

Rhythm Fighter by Echo Games isn’t as unique as we wish it was. While the game uses many of the genre’s basic mechanics, it doesn’t do much with them:Rhythm Fighter often feels like a stripped-down version of another game. On the other hand, the rhythmic combat, achievement system, and accessibility of the game are compelling arguments to keep it on my Switch. Will I be playing Rhythm Fighter in a month or two? Probably not. Do I like spending time with him now? Absolutely. [Note: Coconut Island Games provided a copy of Rhythm Fighter for this review].Not every game out there needs to be an action-packed, hack-and-slash affair. In fact, some of the best games are the ones that you can play with friends and family, sitting on the couch and stuffing your face with some pizza. Rhythm Fighter is one of those games. The game is simple: you’re a disembodied (wo)man in a futuristic world, and you have a big red button on your chest. Use it to punch the air to the beat of a catchy techno song.. Read more about rhythm based combat and let us know what you think.

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